RASMUS GÖRANSSON

GAME PROGRAMMER

Pit Of Goblin

C# | Unity

Minesweeper Extended

C# | Unity

Primitive Engine

C++ | SDL2

The Last Blue

C++ | BP | Unreal Engine

OTHER PROJECTS

RASMUS GÖRANSSON

Hello there!

I'm really into games, both playing them and making them.


I studied Gameplay Programming at Futuregames in Stockholm, Sweden, and did my internship at the game studio Friendly Foe, where I got to work on their latest game, Pit of Goblin.

It was a great experience getting hands-on with real game development and seeing how a game evolves over time.

I'm always up for trying new things and learning along the way. I just enjoy making something fun and being part of creating something cool.

profile

Rasmus.g02@outlook.com

LANGUAGES

C#

C++

HMTL / CSS

Python*

Java*

ENGINES

Unity

Unreal Engine

VERSION CONTROLS

Github

Perforce

Fork

SOFTWARES

Aseprite

Blender