Pit Of Goblin
C# | Unity
Minesweeper Extended
C# | Unity
Primitive Engine
C++ | SDL2
The Last Blue
C++ | BP | Unreal Engine
OTHER PROJECTS
RASMUS GÖRANSSON
Hello there!
I'm really into games, both playing them and making them.
I studied Gameplay Programming at Futuregames in Stockholm, Sweden,
and did my internship at the game studio Friendly Foe,
where I got to work on their latest game, Pit of Goblin.
It was a great experience getting hands-on with real game development and seeing how a game evolves over time.
I'm always up for trying new things and learning along the way. I just enjoy making something fun and being part of creating something cool.
Rasmus.g02@outlook.com
LANGUAGES
C#
C++
HMTL / CSS
Python*
Java*
ENGINES
Unity
Unreal Engine
VERSION CONTROLS
Github
Perforce
Fork
SOFTWARES
Aseprite
Blender