RASMUS GÖRANSSON

GAME PROGRAMMER

Pit Of Goblin

C# | Unity

Minesweeper Extended

C# | Unity

Primitive Engine

C++ | SDL2

The Last Blue

C++ | BP | Unreal Engine

OTHER PROJECTS

RASMUS GÖRANSSON

Hello!

I love games! Both playing and developing them.

I have a degree from Futuregames Stockholm, Sweden as a Gameplay Programmer. I did my internship at the game studio Friendly Foe, where I got to work on their most recent game, Pit Of Goblin.

profile

Rasmus.g02@outlook.com

LANGUAGES

C#

C++

HMTL / CSS

Python

Java

ENGINES

Unity

Unreal Engine

VERSION CONTROLS

Github

Perforce

Fork

SOFTWARES

Aseprite

Blender