Pit Of Goblin
C# | Unity
Minesweeper Extended
C# | Unity
Primitive Engine
C++ | SDL2
The Last Blue
C++ | BP | Unreal Engine
OTHER PROJECTS
RASMUS GÖRANSSON
Hello!
I love games! Both playing and developing them.
I have a degree from Futuregames Stockholm, Sweden as a Gameplay Programmer. I did my internship at the game studio Friendly Foe, where I got to work on their most recent game, Pit Of Goblin.
Rasmus.g02@outlook.com
LANGUAGES
C#
C++
HMTL / CSS
Python
Java
ENGINES
Unity
Unreal Engine
VERSION CONTROLS
Github
Perforce
Fork
SOFTWARES
Aseprite
Blender